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The Legendary Start is a great new feature for the Total War franchise, as it gives the player a greater sense of ‘stepping into’ history, allowing them to alter history or rewrite it altogether. While the horde mechanic offers plenty of opportunity players who want to watch the world burn, the seeded start position offers an option for players who love to control large empires. Rather than starting with nothing and building your empire, many factions in Attila have an empire already, and it’s up to the player to maintain that empire in its darkest days. Just as Barbarian Invasion brought a whole new face to Rome: Total War, Attila has stepped forward into a new era of Total War games, an era of bloodthirsty hordes ravaging the land as they please - with no cities to babysit, Attila truly brings meaning to the phrase ‘Total War.’Īs opposed to the traditional grand strategy goal of ‘building your empire’, Attila allows players to take a different approach.
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However, an army without a home city may instead create a settlement, allowing the construction of buildings, training of units, and researching of technology-while providing unique tactical opportunities. While hordes are on the move, they’re no different than a traditional army. The hordes mechanic allows players to create mobile semi-cities called “settlements”. A number of Attila's major factions rely on the horde mechanic, in particular the Huns who are entirely reliant on nomadic hordes to sweep across the realm in historical fashion. This new feature harkens back to Rome: Total War’s Barbarian Invasion expansion, which allowed players to move their entire factions around the map without the necessity of cities.
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The most notable new feature in Attila is the introduction of hordes.
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